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 Post subject: Scan 3.0
PostPosted: Wed Jul 12, 2017 15:43 
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Joined: Thu Jun 20, 2013 16:16
Posts: 530
Real name: Krzysztof Grzelak
Today I downloaded Scan 3.0 but unfortunately so far the program does not work properly. When running on Windows 64 bit program Scan 3.0 and after running the command cmd - When running in Windows 64 bit Scan 3.0 and after running the command - I have such a picture and no longer play Hub Java.


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 Post subject: Re: Scan 3.0
PostPosted: Wed Jul 12, 2017 16:02 
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Joined: Tue Jul 07, 2015 06:48
Posts: 235
Real name: Fabien Letouzey
Krzysztof Grzelak wrote:
Today I downloaded Scan 3.0 but unfortunately so far the program does not work properly. When running on Windows 64 bit program Scan 3.0 and after running the command cmd - When running in Windows 64 bit Scan 3.0 and after running the command - I have such a picture and no longer play Hub Java.

There is a change in hub.ini; something like:
Code:
engine-command = scan hub

I couldn't do that in the previous version because spaces were not allowed in INI files.


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 Post subject: Re: Scan 3.0
PostPosted: Wed Jul 12, 2017 17:04 
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Joined: Thu Jun 20, 2013 16:16
Posts: 530
Real name: Krzysztof Grzelak
Thank you for your answer Fabien. I have a question about options " ponder = falsethreads ". Does this feature support 1 or more threads. Comparing Scan 2.0 and Scan 3.0 - I understand that Scan 3.0 is stronger than you, compared to Scan 2.0.


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 Post subject: Re: Scan 3.0
PostPosted: Wed Jul 12, 2017 17:19 
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Joined: Tue Jul 07, 2015 06:48
Posts: 235
Real name: Fabien Letouzey
Krzysztof Grzelak wrote:
Thank you for your answer Fabien. I have a question about options " ponder = falsethreads ". Does this feature support 1 or more threads. Comparing Scan 2.0 and Scan 3.0 - I understand that Scan 3.0 is stronger than you, compared to Scan 2.0.

Threads (or pondering) haven't changed between Scan 2.0 and 3.0. The example that you give is actually two separate lines. The mix up is due to different text encoding on Windows and Unix. Make sure your file looks like mine (except the values):
Code:
variant = normal
book = true
book-ply = 4
book-margin = 4
ponder = false
threads = 1
tt-size = 24
bb-size = 5


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 Post subject: Re: Scan 3.0
PostPosted: Wed Jul 12, 2017 18:03 
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Joined: Thu Jun 20, 2013 16:16
Posts: 530
Real name: Krzysztof Grzelak
This is what it looks like to me.

Code:

# main

variant = normal
book = true
book-ply = 4
book-margin = 4
ponder = false
threads = 4
tt-size = 24
bb-size = 6



And in the hub folder in the file engine

Code:

variant = normalbook = true
book-ply = 4book-margin  = 4
ponder = falsethreads = 4
tt-size = 24
bb-size = 6



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 Post subject: Re: Scan 3.0
PostPosted: Wed Jul 12, 2017 18:11 
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Joined: Tue Jul 07, 2015 06:48
Posts: 235
Real name: Fabien Letouzey
Krzysztof Grzelak wrote:
And in the hub folder in the file engine
Code:
variant = normalbook = true
book-ply = 4book-margin  = 4
ponder = falsethreads = 4
tt-size = 24
bb-size = 6

So you need to make this file look like the other one, by inserting line endings.


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 Post subject: Re: Scan 3.0
PostPosted: Wed Jul 12, 2017 18:52 
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Joined: Thu Jun 20, 2013 16:16
Posts: 530
Real name: Krzysztof Grzelak
Thank you for the advice Fabien. Excuse me for asking if DXP works while playing with another program on GUI Java.


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 Post subject: Re: Scan 3.0
PostPosted: Wed Jul 12, 2017 19:00 
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Joined: Tue Jul 07, 2015 06:48
Posts: 235
Real name: Fabien Letouzey
Krzysztof Grzelak wrote:
Thank you for the advice Fabien. Excuse me for asking if DXP works while playing with another program on GUI Java.

No DXP support in Hub for now.


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 Post subject: Re: Scan 3.0
PostPosted: Wed Jul 12, 2017 20:12 
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Joined: Thu Jun 20, 2013 16:16
Posts: 530
Real name: Krzysztof Grzelak
Thank you Fabien.


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 Post subject: Re: Scan 3.0
PostPosted: Sun Jul 23, 2017 09:19 
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Joined: Wed Apr 14, 2004 15:04
Posts: 1550
For those interested to see what has changed in the source code, I have updated the GitHub repositories for Scan and Hub to reflect the latest releases (Scan 3.0 and Hub 2.0).


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 Post subject: Re: Scan 3.0
PostPosted: Thu Jul 27, 2017 13:30 
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Joined: Thu Jun 20, 2013 16:16
Posts: 530
Real name: Krzysztof Grzelak
Hi Fabien.

You once wrote that you will share the Scan program (possibly 3.1) with the ability to play on both sides with the function dxp. Can you write when this will happen?

Krzysztof.


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 Post subject: Re: Scan 3.0
PostPosted: Thu Jul 27, 2017 15:24 
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Joined: Tue Jul 07, 2015 06:48
Posts: 235
Real name: Fabien Letouzey
Krzysztof Grzelak wrote:
You once wrote that you will share the Scan program (possibly 3.1) with the ability to play on both sides with the function dxp. Can you write when this will happen?

You are changing my words; I said "perhaps".

What do you mean by "the ability to play on both sides with the function dxp"? DXP relies on a network connection between two programs, possibly on different machines. You can already launch two instances of Scan if you want it to play both sides.


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 Post subject: Re: Scan 3.0
PostPosted: Thu Jul 27, 2017 17:22 
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Joined: Thu Jun 20, 2013 16:16
Posts: 530
Real name: Krzysztof Grzelak
Thank you for the information Fabien.


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