Catherine, I certainly will participate in the future. For this year I have a sabbatical and focus on 8x8 Breakthrough Draughts (BT).
Maybe hereafter (when I strongly solved it), I will focus on 10x10 BT.
The only question I have for myself, how close programs like Scan (and others in the same league) are already to perfection.
Off course not 100% perfect, but that basically the difference between the top programs becomes so small that one need 1000 and more games to prove the difference (like checkers).
Like we have shared in this forum the game in itself might have a design flaw (the strength of the king), which leads to too many draws.
And also based upon this, computer draughts will not extremely surpass human performance based upon this draw margin.
I thank Fabien for providing alternatives like killer Scan and BT Scan.
And maybe we should revert one day (within our computer community) to one of these 2 alternatives.
I guess killer Draughts might be the best option, as I tend to believe that 10x10 BT Draughts (although perhaps even not weakly solvable), might be extremely strong when uses BT Databases and MidGame Databases.
A agree with Bert, international 10x10 draughts is really a drawing game and as such it is not very motivating to continue to work on it is it?
What are the rules of Breakthrough Draughts ? Is it simply the international rules knowing that the game is won for the side reaching the king row ? That mean that a game cannot be a draw which seems very interresting!
Do you know which side has the advantage?
I read your posts, and if i understood, the main reason that we not saw Damage and Damy is the fact that 10x10 draughts it's drawish !?
I don't know if it's like this with 8x8 or chess or any others board game, to be clear, my question is : that's it exist a draughts variation which can prove that the first or the second to play win ?
We saw that at a certain level, it's hard to win between to program, only to my point of view, if they uses the same kind of algorithm or eval function.
Why, only to take an exemple, slagzet it's crashed by Scan and Kingsrow itsn't at the same degree ?
It's seem that Kingsrow and many others engines integreted recently the pattern concept, the result it's that the level became closer.
I remember that, with the first dxp games against Scan and Kingsrow and the others engines, Scan was almost unbeattable. I mean that it don't lost a single game.
To conclude, i think that, the strenght of an engine it's decided by the eval function and the skill of the program. A game can be drawish.